02 Match the beat & the basics of Djing

Beatmatching is an audio mixing technique closely related to crossfading. It lets you link different music tracks together – generally in the techno, house or trance genres (but hip hop, rap or R&B can also work: the rhythm just needs to be sufficiently pronounced) – by keeping the same BPM.

What is beatmatching?

One of the DJ’s key missions is therefore to adjust the tempo of track B (the incoming track) so that it’s as close as possible to the tempo of track A (the outgoing track). To achieve this, you’ll listen to track B on your headphones only, and you’ll compare it “by ear” with track A being played out loud over the speakers in the room, adjusting track B’s playback speed to synchronize it with the speed of track A, which your audience is already listening and dancing to (this is what’s called the phasing step).

Once you’ve made sure that the synchronization lasts long enough (at least 20 to 30 seconds or more, preferably), you can take track B back to the beginning (maintaining the tempo adjustment) and use your mixing controller to elegantly and smoothly fade in the incoming track at the same time as you fade out the outgoing track.

Being able to successfully accomplish this therefore means that you have to perfectly know the tracks that you want to play, including how the different sections of each track progress from one to the other – intro, verse, chorus, bridge, outro (the conclusion of the track, i.e. the opposite of the track’s introduction) – in order to properly manage the transitions between tracks.

Some techniques to keep in mind:

Dropping on the One

When you play your first track and it starts getting toward the end (i.e. the outro), you should be thinking about starting the second track to coincide with the stressed beat of the first track: this is what’s called “Dropping on the One”. Our DJUCED¼ software lets you analyze the music with waveforms, as well as by way of beats and bars, in order to visually help out the DJ.

Adjusting a track’s phase to match another track’s phase

We’ve just seen how important it is to start the second track to coincide with the stressed beat of the first track – however, “Dropping on the One” isn’t always perfect. That’s why the DJ needs to adjust the second track’s phase to match the first track’s phase: this means temporarily speeding up or slowing down the second track, so that its beats line up properly with the beats of the first track. You’ll do this step on your headphones. The challenge when carrying this out by ear is knowing whether the track that you want to adjust is ahead of or behind the previous track.

Crossfading between two tracks

We refer to crossfading between two tracks as the point of transition: the DJ will crossfade between the tracks using a mixing controller. There are many different possible types of transitions, used according to the DJ’s mixing style, the music being played and the hardware available.

THE BASICS

Pitch fader: lets you adjust the number of beats per minute (BPM). Indispensable in order to adjust both tracks to the same speed before making a transition.

Knob: in DJing, these types of potentiometers are used for adjusting the gain level, equalization and effects.

Crossfader: this makes it possible to transition between multiple audio tracks with a single horizontal fader. When the crossfader is positioned to the left, only the sound of the left deck is heard by the audience over the speakers; the inverse applies when the crossfader is positioned to the right. When the crossfader is in the middle, the audience will hear the tracks playing on both decks at the same time.

Cue: the cue point is the main marker that a digital DJ adds to tracks. Determining a cue point lets you select the moment from which a track will be played.

Hot cue: hotcues are additional marker points in tracks (apart from the main cue point), which you can instantly jump to at any time.

Jog wheel: the flat “wheels” found on most DJ controllers. Jog wheels emulate the behavior of a vinyl record on a turntable. Using Jog wheels, the DJ can temporarily speed up or slow down a track, scratch on a track, or simply stop or start playback of a track.

Monitoring: in order to be able to fine-tune upcoming tracks that you’re preparing without people around you in the room hearing what you’re doing, all DJs use a monitoring system: you absolutely need headphones for this. That’s why our DJ controllers feature built-in multichannel sound cards: one stereo channel for the audience, and one stereo channel for the DJ.

 

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Next: 03 Master the techniques

Some technical basics to help you mix two tracks together